Star Wars: Combat

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Revision as of 06:45, 29 March 2009 by Kirkland (talk | contribs) (New page: ==Game Mechanics== ===Combat=== When it's a character's turn to go, the character gets either one complex action or two simple actions. A character can make any number of free actions on t...)
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Game Mechanics

Combat

When it's a character's turn to go, the character gets either one complex action or two simple actions. A character can make any number of free actions on their tick.

  • Complex actions:
    • Search a body
  • Simple actions:
    • Reload blaster
    • Fire blaster/thrown weapon attack
    • Draw weapon
    • Melee or brawl attack
  • Free actions:
    • Verbal communication
    • Switching gun mode between stun and kill

Defense Value Calculations

  • Dodge DV: (Dexterity + Wits + Dodge) / 2 rounded up
  • Parry DV: (Dexterity + ability + Defense of Weapon) / 2 rounded up

Mental Defense Value Calculations

  • Dodge MDV: (Willpower + Integrity) / 2 rounded up
  • Parry MDV: (attribute + ability) / 2 rounded up