Severnaya: Character Sheet

From The Whereabouts

Name: Severnaya
Player: Brian Kirkland
Caste: Night
Concept: Gambler, Daredevil
Motivation: Rule the North
Anima:


  • PHYSICAL
    • Strength 2
    • Dexterity 3
    • Stamina 2
  • SOCIAL
    • Charisma 3
    • Manipulation 4
    • Appearance 4
  • MENTAL
    • Perception 4
    • Intelligence 3
    • Wits 4


  • DAWN
    • Archery 0
    • Martial Arts 2
    • Melee 1
    • Thrown 3
    • War 0
  • ZENITH
    • Integrity 2
    • Performance 0
    • Presence 2
    • Resistance 1
    • Survival 1
  • TWILIGHT
    • Craft 0
    • Investigation 1
    • Lore 1
    • Medicine 0
    • Occult 0
  • NIGHT
    • Athletics 2
    • Awareness 2
    • Dodge 2
    • Larceny 5
    • Stealth 2
  • ECLIPSE
    • Bureaucracy 0
    • Linguistics 1
    • Ride 1
    • Sail 0
    • Socialize 1


SPECIALTIES
None

LANGUAGES

  • Skytongue
  • Rivertongue

BACKGROUNDS

  • Artifact 3 - 5-sided dice
  • Artifact 2 - Infinite Jade Chakram
  • Artifact 1 - Orichalcum Chain Shirt
  • Contacts 1
  • Manse 1 - Memory Hearthstone
  • Resources 2

CHARMS

  • Ox-Body Technique
  • Martial Arts: 1st Excellency
  • Thrown: 1st Excellency
  • Larceny: 2nd Excellency
  • Flawless Pickpocketing Technique
  • Lock-Opening Touch
  • Triple-Distance Attack Technique
  • Integrity-Protecting Prana
  • Graceful Crane Stance
  • Flawlessly Impenetrable Disguise

EQUIPMENT

  • Infinite Jade Chakram (Speed 4, Accuracy +0, Damage +4L, Rate 4, Range 50)
  • Orichalcum Chain Shirt (Soak 7L/5B, -0 Mobility, 0 Fatigue, Hardness 3L/3B)
  • 5-sided dice - detailed below
  • Memory Hearthstone

WILLPOWER 6

VIRTUES

  • Compassion 2
  • Temperance 2
  • Conviction 3
  • Valor 3

ANIMA

SOAK

  • Bash: 7
  • Lethal: 8
  • Aggravated: 7

HEALTH

  • [-0] 1 box
  • [-1] 3 boxes
  • [-2] 4 boxes
  • [-4] 1 box
  • [Incap] 1

ESSENCE 2

  • Personal 12
  • Peripheral 23
  • Committed 7

VIRTUE FLAW
Valor - Foolhardy Contempt

EXPERIENCE 0/0

5-sided Dice

Each has a different magic metal: Orichalcum, Moonsilver, Soulsteel, Jade, and Starmetal. An individual can infuse each die with a mote of esence and make one roll per day. Different combinations produce different effects. The duration of the effect is until sunrise, at which time the dice can be used again.

  • Orichalcum/Orichalcum
    • Solars:
    • Abyssals:
    • Others:
  • Orichalcum/Starmetal
    • Solars:
    • Sidereals:
    • Abyssals:
    • Others:
  • Orichalcum/Moonsilver
    • Solars:
    • Lunars:
    • Abyssals:
    • Others:
  • Orichalcum/Jade
    • Solars:
    • Dragon-Blooded:
    • Abyssals:
    • Others:
  • Orichalcum/Soulsteel
    • Solars:
    • Abyssals:
    • Others:
  • Starmetal/Starmetal
    • Sidereals:
    • Others:
  • Starmetal/Moonsilver
    • Sidereals:
    • Lunars:
    • Others:
  • Starmetal/Jade
    • Sidereals:
    • Dragon-Blooded:
    • Others:
  • Starmetal/Soulsteel
    • Sidereals:
    • Abyssals:
    • Others:
  • Moonsilver/Moonsilver
    • Lunars:
    • Others:
  • Moonsilver/Jade
    • Lunars:
    • Dragon-Blooded:
    • Others:
  • Moonsilver/Soulsteel
    • Lunars:
    • Abyssals:
    • Others:
    • Others: The character physically ages at an accelerated rate. By the end of the effect, the character will appear extremely old and weak.
  • Jade/Jade
    • Dragon-Blooded:
  • Jade/Soulsteel
    • Dragon-Blooded:
    • Abyssals:
    • Others:
  • Soulsteel/Soulsteel
    • Abyssals:
    • Others: