Nexu: Character Sheet: Difference between revisions

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<br/>'''Motivation:''' Find Lover
<br/>'''Motivation:''' Find Lover
<br/>'''Career:''' Smuggler
<br/>'''Career:''' Smuggler
<br/>'''Specializations:'''  
<br/>'''Specializations:''' Thief, Marauder, Force-Sensitive Emergent
<br/> [[Nexu]]
<br/> [[Nexu]]
==CHARACTERISTICS==
* Brawn 3
* Agility 3
* Intellect 2
* Cunning 3
* Willpower 2
* Presence 2
==SKILLS==
'''GENERAL SKILLS'''
* Athletics (Br) 1
* ''Coercion (Will)'' 1
* ''Computers (Int)'' 1
* ''Coordination (Ag)'' 1
* ''Deception (Cun)'' 1
* ''Perception (Cun)'' 1
* ''Pilot Space (Ag)''
* ''Resilience (Br)''
* ''Skullduggery (Cun)'' 1
* ''Stealth (Ag)'' 1
* ''Streetwise (Cun)'' 1
* ''Survival (Cun)''
* ''Vigilance (Will)''
'''COMBAT SKILLS'''
* ''Melee (Br)'' 1
'''KNOWLEDGE SKILLS'''
* ''Underworld (Int)'' 1
==TALENTS==
* Amphibious - Can breath underwater without penalty and has no movement restrictions in water.
* Bypass Security (1) - Minus 1 Setback die to bypass security or unlock locks per rank.
* Feral Strength (1) - Plus 1 Damage to Brawl and Melee attacks per rank.
* Grit (1) - +1 Strain per rank.
* Indistinguishable (1) - Upgrade the difficulty to identify the character once per rank.
* Toughened (1) - +2 Wounds per rank.
* Uncanny Senses (1) - Add one boost die per rank to perception rolls.
==Force Powers==
* '''Enhance Basic Powers''' - May add force die to Athletics checks and add succeses or advantages to roll with light or darkside points.
* ''Control'' - Enhance can be used with Resilience checks as well.
==Duty/Obligation==
* Rebel Alliance: 15
==GEAR==
'''Credits:''' 855
===WEAPONS & ARMOR===
'''TYPICAL INVENTORY'''
* Vibroknife - Damage: +1 - Crit: 2 - Encum: 1 - HP: 2 - Pierce 2, Vicious 1
* Combat Knife - Damage: +1 - Crit: 3 - Encum: 1 - HP: 0
* Blaster Pisotl - Damage: 6 - Crit: 3 - Encum: 1 - HP: 3
* Heavy Clothes - Defense: 0 - Soak: 1 - Encum: 1/0
'''EXTRA GEAR'''
===OTHER GEAR===
'''TYPICAL INVENTORY'''
* Comlink
* Datapad
* Stimpacks: 3
* Belt
'''EXTRA GEAR'''
*Backpack
==CONDITION MODIFIERS==
* Soak 3/4
* Wounds 16
* Strain 12
* Defense 0/0/0 (R/M/G)
==EXPERIENCE==
* Current Experience: 0
* Starting Experience: 100 + 0
* Background: 10
* Sessions: 80
* Total Experience: 190

Latest revision as of 22:02, 5 April 2015

BASIC INFORMATION

Name: Nexu
Race: Nautolan
Sex: Female
Height: 5'3"
Weight: 115 lbs
Age: 20
Eyes: Black
Hair: None
Skin: Greenish
Motivation: Find Lover
Career: Smuggler
Specializations: Thief, Marauder, Force-Sensitive Emergent
Nexu

CHARACTERISTICS

  • Brawn 3
  • Agility 3
  • Intellect 2
  • Cunning 3
  • Willpower 2
  • Presence 2

SKILLS

GENERAL SKILLS

  • Athletics (Br) 1
  • Coercion (Will) 1
  • Computers (Int) 1
  • Coordination (Ag) 1
  • Deception (Cun) 1
  • Perception (Cun) 1
  • Pilot Space (Ag)
  • Resilience (Br)
  • Skullduggery (Cun) 1
  • Stealth (Ag) 1
  • Streetwise (Cun) 1
  • Survival (Cun)
  • Vigilance (Will)

COMBAT SKILLS

  • Melee (Br) 1

KNOWLEDGE SKILLS

  • Underworld (Int) 1


TALENTS

  • Amphibious - Can breath underwater without penalty and has no movement restrictions in water.
  • Bypass Security (1) - Minus 1 Setback die to bypass security or unlock locks per rank.
  • Feral Strength (1) - Plus 1 Damage to Brawl and Melee attacks per rank.
  • Grit (1) - +1 Strain per rank.
  • Indistinguishable (1) - Upgrade the difficulty to identify the character once per rank.
  • Toughened (1) - +2 Wounds per rank.
  • Uncanny Senses (1) - Add one boost die per rank to perception rolls.

Force Powers

  • Enhance Basic Powers - May add force die to Athletics checks and add succeses or advantages to roll with light or darkside points.
  • Control - Enhance can be used with Resilience checks as well.


Duty/Obligation

  • Rebel Alliance: 15

GEAR

Credits: 855

WEAPONS & ARMOR

TYPICAL INVENTORY

  • Vibroknife - Damage: +1 - Crit: 2 - Encum: 1 - HP: 2 - Pierce 2, Vicious 1
  • Combat Knife - Damage: +1 - Crit: 3 - Encum: 1 - HP: 0
  • Blaster Pisotl - Damage: 6 - Crit: 3 - Encum: 1 - HP: 3
  • Heavy Clothes - Defense: 0 - Soak: 1 - Encum: 1/0


EXTRA GEAR


OTHER GEAR

TYPICAL INVENTORY

  • Comlink
  • Datapad
  • Stimpacks: 3
  • Belt

EXTRA GEAR

  • Backpack


CONDITION MODIFIERS

  • Soak 3/4
  • Wounds 16
  • Strain 12
  • Defense 0/0/0 (R/M/G)

EXPERIENCE

  • Current Experience: 0
  • Starting Experience: 100 + 0
  • Background: 10
  • Sessions: 80
  • Total Experience: 190