Kya: Character Sheet: Difference between revisions

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<br/>'''Secondary Virtue:''' Compassion
<br/>'''Secondary Virtue:''' Compassion
<br/>'''Likes:'''  
<br/>'''Likes:'''  
<br/>'''Dislikes:'''  
<br/>'''Dislikes:''' <br/>
<br/>'''[[Kya: Character Sheet]]'''
[[Peleps Aramida Valkya]]
 
 
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! align="left" | <small>Virtues
* Major Virtue: Ambition
* Secondary Virtue: Wonder
</small>
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! align="left" | <small>Intimacies
! align="left" | <small>Intimacies
* Major principle: I can do the most good from a position of high station. (Ambition)
* Defining principle: I can do the most good from a position of high station. (Ambition)
* Major principle: The Realm's influence can be directed as a helping force for Creation's less fortunate (Compassion).  
* Major principle: The Realm's influence can be directed as a helping force for Creation's less fortunate (Compassion).  
* Major principle: Nobody can know that I incapable of bearing children. (Ambition)
* Major principle: Nobody can know that I incapable of bearing children. (Ambition)
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*Close Combat 3
*Close Combat 3
*Craft 0
*Craft 0
*Embassy 5
*Embassy 4
*Integrity 4
*Integrity 4
*Navigate 1
*Navigate 1
*Performance 2
*Performance 2
*Physique 0
*Physique 0
*Presence 3
*Presence 5
*Ranged Combat 0
*Ranged Combat 0
*Sagacity 2
*Sagacity 2
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==Merits==
==Merits==
* Resources 4
* Allies 1 ([[Aderyn Teak]])
* Allies 1 ([[Aderyn Teak]])
* Artifact 3 (''Danna'd's Completion'' - Black Jade Wind-and-fire Wheels)
* Influence 2 (Immaculate Order)
* Followers 1 ([[Kya's Followers]])
* Followers 1 ([[Kya's Followers]])
* Backing 2
* Backing 1 (House Peleps)
* Mentor 1
* Resources 4 (Most of Kya's wealth comes from her stipend as a child of one of the House's most prestigious families, although she manages it wisely)
* Artifact 1
* Mentor 1 ([[Peleps Kaizoku Atarove]])
 


==Essence 1==
==Essence 1==
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*'''7-9 Bonfire:''' Aura is visible from long range
*'''7-9 Bonfire:''' Aura is visible from long range
*'''10 Iconic:''' Naked essence becomes visible in the area.
*'''10 Iconic:''' Naked essence becomes visible in the area.
==Combat==
* Artifact Reinforced Breastplate - Mantle of Elemental Empowerment
** Soak +4
** Hardness +1
** Mobility -1
** Tags: Artifact
'''Combat Defense'''
*Parry 3
**''(Force 4  + Close Combat 1)/2''
*Evasion 3
**''(Force 4 + Athletics 1)/2''
*Soak 5
**''(Natural 1 + 4)''
*Hardness 4''
**''(Natural 2 + Essence 1 + Armor 1)''
<br/>
'''Health'''
*-0x2
*-1x2
*-2x2
*Inc
'''Dramatic Injuries'''
*Force:
*Finesse:
*Fortitude:
*Manse:
==Social==
*Resolve 4
** (Integrity 1 or 2 = 3, Integrity 3+ = 4)
** +/- 2 For Minor Intimacies/Virtues & +/- 3 for Major Intimacies/Virtues


==Charms==
==Charms==
* Wind-Carried Words
* Wind-Carried Words
* Drowning-in-Blood Technique
* Embassy Excellency
* Embassy Excellency
* Presence Excellency
* Presence Excellency
* Friend-to-all-Nations Attitude
* Spirit-Detecting Glance
* Spirit-Detecting Glance
* Close-Combat Excellency
* Close-Combat Excellency
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==Advancement==
==Advancement==
<br/>
<br/>
'''Freebies''' - ''Spent: 0 - Earned: 6''
'''Freebies''' - ''Spent: 6 - Earned: 0''
*Using: Charms cost 2, skills cost 1, merits cost 1
* 2 points for Friend-to-All-Nations Attitude
* 2 points for Artifact 1 to Artifact 3
* 1 Point for Embassy 3 to Embassy 4
* 1 point for Backing 1 (House Peleps)
<br/>
<br/>
'''Major Milestones''' - ''Spent: 0 - Earned: 0''
'''Major Milestones''' - ''Spent: 0 - Earned: 0''
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*Using: Increase ability by 1 or gain a new charm.
*Using: Increase ability by 1 or gain a new charm.
<br/>
<br/>
'''Exalt Milestones''' - ''Spent: 0 - Earned: 0''
'''Exalt Milestones''' - ''Spent: 1 - Earned: 0''
*Gaining:  At the end of each session, Wood Aspects gain an Exalt Milestone if they experienced something new and exciting to them with a significant character or group or their actions fostered change in a significant character or group.
*Gaining:  At the end of each session, Wood Aspects gain an Exalt Milestone if they experienced something new and exciting to them with a significant character or group or their actions fostered change in a significant character or group.
*Using: Benefit of either a personal or minor milestone, but it must be used for Exalt-specific things.
*Using: Benefit of either a personal or minor milestone, but it must be used for Exalt-specific things.
* Purchased Close-Combat Excellency
<br/>
<br/>
'''Personal Milestones''' - ''Spent: 0 - Earned: 0''
'''Personal Milestones''' - ''Spent: 0 - Earned: 0''

Latest revision as of 00:16, 20 August 2022


Basic Information

Name: Peleps Aramida Valkya ("Kya")
Type: Dragon-Blooded Exalt
Player: Dan H.
Aspect: Water Aspect
Concept: Ambitious, pious socialite
Political Affiliation: House Peleps, the Dynsaty
Anima:
Age of Exaltation: 11
Actual Age: 25
Languages Spoken: High Realm (Native), Low Realm, River-tongue, Sky-tongue
Primary Virtue: Ambition
Secondary Virtue: Compassion
Likes:
Dislikes:
Peleps Aramida Valkya

Intimacies
  • Defining principle: I can do the most good from a position of high station. (Ambition)
  • Major principle: The Realm's influence can be directed as a helping force for Creation's less fortunate (Compassion).
  • Major principle: Nobody can know that I incapable of bearing children. (Ambition)
  • Major tie: Aderyn is a close friend, one whose secrets could destroy my reputation. (Compassion, Ambition)
  • Minor tie: My followers sacrificed much to join me in Linowa and their well-being is my responsibility. (Compassion)
  • Minor principle: Creation will prosper if only can fall into step with the Perfected Hierarchy. (Compassion)
  • Minor tie: Peleps Kaizoku Atarove is a good mentor and my fastest path to growing influence in the region (Ambition)
  • Minor tie: The Bull of the North is a butcher, a heretic, and the greatest-threat to a Realm-Linowan alliance (Ambition)
  • Minor tie: The Linowans have much more to offer than their raiding parties - I must discover it and understand if I am to rule it. (Ambition)

Attributes

  • Force 2
  • Finesse 3
  • Fortitude 4

Skills

  • Athletics 2
  • Awareness 3
  • Close Combat 3
  • Craft 0
  • Embassy 4
  • Integrity 4
  • Navigate 1
  • Performance 2
  • Physique 0
  • Presence 5
  • Ranged Combat 0
  • Sagacity 2
  • Stealth 0
  • War 0

Merits

  • Allies 1 (Aderyn Teak)
  • Artifact 3 (Danna'd's Completion - Black Jade Wind-and-fire Wheels)
  • Influence 2 (Immaculate Order)
  • Followers 1 (Kya's Followers)
  • Backing 1 (House Peleps)
  • Resources 4 (Most of Kya's wealth comes from her stipend as a child of one of the House's most prestigious families, although she manages it wisely)
  • Mentor 1 (Peleps Kaizoku Atarove)


Essence 1

  • Max Motes 5


Essence Respiration

  • Recover 1 mote at the end of any combat scene and beginning of any non-combat scene.
  • Recover up to half of motes during downtime spent resting. Recover all motes with full night's rest.
  • Recover 1 mote at end of character's combat turn.
  • Recover 3 motes per hour in Manse or when wearing hearthstone.


Anima

  • 1-2 Dim: Caste Mark is visible (Stealth/Hiding it possible)
  • 3-4 Glowing: Lit by a soft light (Stealth/Hiding it possible)
  • 5-6 Burning: Aura of her anima can light up a room
  • 7-9 Bonfire: Aura is visible from long range
  • 10 Iconic: Naked essence becomes visible in the area.

Charms

  • Wind-Carried Words
  • Drowning-in-Blood Technique
  • Embassy Excellency
  • Presence Excellency
  • Friend-to-all-Nations Attitude
  • Spirit-Detecting Glance
  • Close-Combat Excellency

Advancement


Freebies - Spent: 6 - Earned: 0

  • 2 points for Friend-to-All-Nations Attitude
  • 2 points for Artifact 1 to Artifact 3
  • 1 Point for Embassy 3 to Embassy 4
  • 1 point for Backing 1 (House Peleps)


Major Milestones - Spent: 0 - Earned: 0

  • Gaining: A Major Milestone furthers the narrative progression, like completing a story arc. The end of a story.
  • Using: Increase an attribute by 1. Gain or increase a merit.


Minor Milestones - Spent: 0 - Earned: 0

  • Gaining: Completing a single adventure or story chapter. Significant story beat. Roughly every other session.
  • Using: Increase ability by 1 or gain a new charm.


Exalt Milestones - Spent: 1 - Earned: 0

  • Gaining: At the end of each session, Wood Aspects gain an Exalt Milestone if they experienced something new and exciting to them with a significant character or group or their actions fostered change in a significant character or group.
  • Using: Benefit of either a personal or minor milestone, but it must be used for Exalt-specific things.
  • Purchased Close-Combat Excellency


Personal Milestones - Spent: 0 - Earned: 0