Kraken's Kiss: Difference between revisions

From The Whereabouts
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==Droids==
==Droids==
===R2 Astromech Droid===
===R2 Astromech Droid (Rival)===
* Brawn 1
* Brawn 1
* Agility 1
* Agility 1
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* Wounds 11
* Wounds 11


===Security Droid===
===Security Droid (Rival)===
* Brawn: 2
* Brawn: 2
* Agility 2
* Agility 2
Line 81: Line 81:
* Soak 5
* Soak 5
* Wounds 14
* Wounds 14
===Antiquated Battle Droid (Minion x5)===
* Brawn: 2
* Agility 2
* Intellect 1
* Cunning 1
* Willpower 1
* Presence 1
* Ranged (Heavy)
*  Blaster Rifle
** Damage 9, Critical 3, Range Long, Stun Setting
* Soak 4
* Wounds 4

Revision as of 23:05, 20 October 2013

Group Character Sheet

Obligation

  • 1-14 - Gand - Oath
  • 15-28 - Gand - Debt
  • 29-58 - Malloc - Bounty - Malloc is wanted by Imperial Intelligence services after fleeing Arkania with sensitive documents related to his own life.
  • 59-72 - Baric - Debt - Baric purchased his ship according to the Duros Lending Tradition from the Orbital Shipyards of Duro. This strict lending system gave him a loan to buy the spaceship but carries a severe social stigma if he does not maintain his payments.
  • 73-85 - Baric - Favor - When Baric was a child Duro came under attack by the separatists, led by General Grievous. The orbital city that Baric's parents were among the leaders was taken over by the separatist troops, and Baric had to escape to avoid capture and possibly death. His parents arranged for him to be smuggled out of the system by a familiar trader, Remmy Saretti, who then help to raise and take care of him into adulthood.

The Kraken's Kiss

Characteristics

Model: Firespray

  • Silhouette: 4
  • Hard Points: 0/4
  • Speed: 5
  • Handling: +0
  • Hyperdrive: x2
  • Sensor Range: Short

Defense

  • Hull Trauma: 15
  • System Strain: 11
  • Shields: Fore 1
  • Shields: Aft 1
  • Armor: 4

Weapons

  • Auto Blaster (Firing Arc Forward, Damage 3, Range Close, Crit 5, Autofire)
  • Concussion Missile Launcher (Firing Arc Forward, Damage 6, Range Short, Crit 3, Blast 4, Breach 4, Guided 3, Limited Ammo 3, Slow Firing 1)
  • Light Ion Cannon (Firing Arc Turret, Damage 5, Range Close, Crit 4, Ion)
  • Quad Laser Cannon (Firing Arc Turret, Damage 5, Range Close, Crit 3, Accurate, Linked 3)

Attachments

  • Hyperdrive Generator (HP 1, Reduce Hyperdrive from 3 to 2)
  • High Output Ion Turbine (HP 1, Increase Speed 4 to 5, Reduce System Strain from 12 to 11)

Cargo Hold

Encumbrance Capacity: 40

  • Escape Pod
  • Crash Survival Kit
  • Repair Kit
  • Medpac
  • Tent
  • Climbing Gear
  • Fusion Lantern

Droids

R2 Astromech Droid (Rival)

  • Brawn 1
  • Agility 1
  • Intellect 2
  • Cunning 2
  • Willpower 1
  • Presence 1
  • Astrogation 3
  • Computers 3
  • Cool 2
  • Mechanics 2
  • Piloting (Space) 2
  • Built-in Toolkit
  • Soak 3
  • Wounds 11

Security Droid (Rival)

  • Brawn: 2
  • Agility 2
  • Intellect 1
  • Cunning 2
  • Willpower 1
  • Presence 1
  • Ranged (Light) 3
  • Vigilance 3
  • Built-In Blaster Pistol
    • Damage 6, Critical 3, Range Medium, Stun Setting
  • Snare Launcher
    • Damage 0, Range Short, Ensnare 5, Limited Ammo 1
  • Soak 5
  • Wounds 14

Antiquated Battle Droid (Minion x5)

  • Brawn: 2
  • Agility 2
  • Intellect 1
  • Cunning 1
  • Willpower 1
  • Presence 1
  • Ranged (Heavy)
  • Blaster Rifle
    • Damage 9, Critical 3, Range Long, Stun Setting
  • Soak 4
  • Wounds 4