Jet: Character Sheet: Difference between revisions

From The Whereabouts
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* ''Leadership (PRE)''
* ''Leadership (PRE)''
* ''Negotiation (PRE)''
* ''Negotiation (PRE)''
* ''Perception (CUN)'' 1
* ''Perception (CUN)'' 1 *[Natural Curiosity +1 boost]
* ''Piloting (Space) (AGI)'' 1
* ''Piloting (Space) (AGI)'' 1
* ''Skullduggery (CUN)''
* ''Skullduggery (CUN)''
* ''Streetwise (CUN)'' 1
* ''Streetwise (CUN)'' 1
* ''Vigilance (WIL)''  
* ''Vigilance (WIL)'' 0 *[Uncanny Reactions +1 boost]


'''COMBAT SKILLS'''
'''COMBAT SKILLS'''

Revision as of 20:06, 15 March 2015

BASIC INFORMATION

Name: Jet
Race: Devaronian
Sex: Male
Height: 6'1"
Weight: 210 lbs
Age: 40
Eyes: Brown
Hair: None
Skin: Light Red
Motivation: Quests: The Jedi
Career: Smuggler
Specializations: Charmer, Force Sensitive Exile
Jet: Background

CHARACTERISTICS

  • Brawn 2
  • Agility 3
  • Intellect 2
  • Cunning 3
  • Willpower 2
  • Presence 3

SKILLS

GENERAL SKILLS

  • Charm (PRE) 1
  • Cool (PRE) 1
  • Coordination (AGI)
  • Deception (CUN) 2
  • Leadership (PRE)
  • Negotiation (PRE)
  • Perception (CUN) 1 *[Natural Curiosity +1 boost]
  • Piloting (Space) (AGI) 1
  • Skullduggery (CUN)
  • Streetwise (CUN) 1
  • Vigilance (WIL) 0 *[Uncanny Reactions +1 boost]

COMBAT SKILLS

  • Ranged (Light) (AGI)

KNOWLEDGE SKILLS

  • Knowledge (Underworld) (INT)

TALENTS

Force Sensitive Exile (p. 177 EotE)

  • Uncanny Reactions - Add boost due per rank of Uncanny Reactions to all Vigilance checks.

Force Influence (p. 282 EotE)

  • Influence Basic Power - The character may attempt to guide, shape, and even twist the thoughts and feelings of others.
    • When guiding and shaping thoughts, only dark side points may be used to generate negative emotions such as rage, fear, and hatred. Only light side points may be used to generate positive emotions such as peace, tranquility, and friendliness. Other emotions such as confusion can be generated with either.
    • The character may spent light sight points to stress the mind of one living target he is engaged with, inflicting 1 strain.
  • Control - The force user may make an opposed Discipline vs. Discipline check combined with an Influence Power check. If the user spends light side points and succeeds on the check, he can force the target to adopt an emotional state of believe something untrue, lasting for 1 round or 5 minutes.

SPECIAL ABILITIES

  • Natural Curiosity - Devaronians receive a free boost die on Perception rolls.
  • Devaronians begin the game with one free rank in either Deceit or Streetwise. They still may not train Deceit or Streetwise above Rank 2 during character creation.

DUTY/OBLIGATION

GEAR

Credits:

WEAPONS & ARMOR

TYPICAL INVENTORY

EXTRA GEAR

OTHER GEAR

TYPICAL INVENTORY

EXTRA GEAR

CONDITION MODIFIERS

  • Soak: 2
  • Wounds: 12
  • Strain: 12
  • Ranged Defense: 0
  • Melee Defense: 0
  • Force Rating: 1

EXPERIENCE

  • Current Experience: 0
  • Total Experience: 105
    • Starting Experience: 100
    • Background: 5
    • Sessions: 0
  • Spent Experience: 105
    • Character Creation (105)
      • Agility 3 (30)
      • Brawn 2 (20)
      • Presence 3 (30)
      • Force Sensitive Exile (free)
      • Force Ability: Influence Basic Power (10)
      • Force Ability: Influence Control (10)
      • Force Sensitive Exile: Uncanny Reactions (5)