Hector Radcliffe: Difference between revisions

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<br/>'''Sex:''' Male
<br/>'''Sex:''' Male
<br/>'''Height:''' 4'0"
<br/>'''Height:''' 4'0"
<br/>'''Weight:''' 150 lbs
<br/>'''Weight:''' 100 lbs
<br/>'''Age:''' 31
<br/>'''Age:''' 31
<br/>'''Eyes:''' Brown
<br/>'''Eyes:''' Brown
<br/>'''Hair:''' Brown
<br/>'''Hair:''' Brown


Hector is Van's identical twin brother. He is also very technically adept, and is FATE's go-to rigger. Between Van's mechanical expertise and Hector's rigging expertise, the two make quite a team. While Van is soft-spoken and easy going, Hector's personality is more troublesome. He struggles with a BTL addiction and is known to have a short temper.
Hector is Van's identical twin brother. He is also very technically adept, and is FATE's go-to rigger. Between Van's mechanical expertise and Hector's rigging expertise, the two make quite a team. While Van is soft-spoken and easy going, Hector's personality is more troublesome. He struggles with a Betameth addiction and is known to have a short temper.


==Attributes==
==Attributes==
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*Strength 3
*Strength 3
'''Mental'''
'''Mental'''
*Charisma 2
*Charisma 3
*Intuition 4
*Intuition 4
*Logic 5 (6)
*Logic 5 (6)
*Willpower 3
*Willpower 4
'''Other'''
'''Other'''
*Edge 2
*Edge 3 {{Box0x1}} {{Box0x1}} {{Box0x1}}
*Essence 4.1
*Essence 2.6
**From Cyberware: 1.8
**From Cyberware: 3.3
**From Bioware: 0.2 (only half applies)
**From Bioware: 0.2 (only half applies)
*Magic 0
*Magic 0
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*Swimming 1
*Swimming 1
'''Close Combat group''' (AGL)
'''Close Combat group''' (AGL)
*Blades 0
*Blades 1
*Clubs 0
*Clubs 1
*Unarmed Combat 0
*Unarmed Combat 1
'''Firearms group''' (AGL)
'''Firearms group''' (AGL)
*Automatics 1
*Automatics 1
*Longarms 0
*Longarms 1
*Pistols 1 (3)
*Pistols 1
**Skillwires 3
'''Agility Skills'''
'''Agility Skills'''
*Archery 0
*Archery 0
*Escape Artist 0
*Escape Artist 0
*Exotic Melee Weapon (specific) 0
*Exotic Melee Weapon (specific) 0
**Skillwires (Grapple Gun) 1
*Exotic Ranged Weapon (specific) 0
*Exotic Ranged Weapon (specific) 0
*Forgery 1
*Forgery 1
*Gunnery 1 (3)
*Gunnery 1
**Skillwires 3
*Heavy Weapons 2
*Heavy Weapons 2
*Locksmith 1
*Locksmith 1
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'''Body Skills'''
'''Body Skills'''
*Diving 0
*Diving 0
**Skillwires 1
*Parachuting 0
*Parachuting 0
'''Reaction Skills'''
'''Reaction Skills'''
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*Pilot Aerospace* 0
*Pilot Aerospace* 0
*Pilot Aircraft* 2
*Pilot Aircraft* 2
**''Control Rig Booster +3''
*Pilot Anthroform* 2
*Pilot Anthroform* 2
**''Control Rig Booster +3''
*Pilot Exotic Vehicle (specific)* 0
*Pilot Exotic Vehicle (specific)* 0
*Pilot Ground Craft 4
*Pilot Ground Craft 4
**''Control Rig Booster +3''
*Pilot Watercraft 3
*Pilot Watercraft 3
**''Control Rig Booster +3''
|width=50% valign=top|
|width=50% valign=top|
'''Biotech group''' (usually LOG)
'''Biotech group''' (usually LOG)
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*Software* 1
*Software* 1
'''Influence group''' (CHA)
'''Influence group''' (CHA)
*Con 0
*Con 1
*Etiquette 0
*Etiquette 1
*Leadership 0
*Leadership 1
*Negotiation 0
*Negotiation 1
'''Mechanic group''' (LOG)
'''Mechanic group''' (LOG)
*Aeronautics Mechanic* 2
*Aeronautics Mechanic* 2
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*Nautical Mechanic* 2
*Nautical Mechanic* 2
'''Outdoors group''' (usually INT)
'''Outdoors group''' (usually INT)
*Navigation 0
*Navigation 1
*Survival 0
*Survival 1
*Tracking 0
*Tracking 1
'''Stealth group''' (usually INT)
'''Stealth group''' (usually INT)
*Disguise 0
*Disguise 1
*Infiltration 2
*Infiltration 2
*Palming 0
*Palming 0
*Shadowing 1
*Shadowing 2
**Tailing +2
'''Charisma Skills'''
'''Charisma Skills'''
*Instruction 0
*Instruction 0
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*Artisan 0
*Artisan 0
*Assensing* 0
*Assensing* 0
*Perception 1
*Perception 2
'''Logic Skills'''
'''Logic Skills'''
*Armorer 1
*Armorer 2
*Demolitions 2
*Chemistry 3
*Demolitions 3
|}
|}


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{|width=100% border=0 cellpadding=5 cellspacing=0|
{|width=100% border=0 cellpadding=5 cellspacing=0|
|width=50% valign=top|
|width=50% valign=top|
* BTL Dealers 4
* Drug Dealers 4
* Electronics Dealers 4
* Electronics Dealers 4
* California Ground Traffic Patterns 4
* California Ground Traffic Patterns 4
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==Qualities==
==Qualities==
*'''CFS SINner'''
*'''CFS SINner'''
*'''Severe BTL Addiction'''
*'''Moderate Betameth Addiction'''
**Cravings at least twice a day
**Cravings at least once a day
**-6 dice pool to Willpower and/or Body Tests to keep from giving in
**-4 dice pool to Willpower and/or Body Tests to keep from giving in
*'''Thermographic Vision'''
*'''Thermographic Vision'''
*'''Resistance to Pathogens/Toxins'''
*'''Resistance to Pathogens/Toxins'''
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==Gear & Lifestyle==
==Gear & Lifestyle==
===Lifestyle, Contracts, Identities===
===Lifestyle===
*Middle Lifestyle (5,000/month)
*Comforts: Middle class (3 LP)
**January 2073 purchased
*Entertainment: Middle class (3 LP)
*Necessities: High class (4 LP)
*Neighborhood: Middle class (3 LP)
*Security: High class (4 LP)
*Workplace (1 LP)
*Roommate with Evander Radcliffe (multiply cost by 0.55)
*Total cost: 4,400¥/month
 
===Contracts & Identities===
*Basic Docwagon Contract
*Basic Docwagon Contract
**Expires November 2073
**Expires November 2073
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===Items===
===Items===
*10 BTL recordings
*Workshop
*Miniwelder
*Monofilament Chainsaw
*Wire clippers
*Lockpick set
*Keycard copier (Rating 4)
*Flashlight
*Gas Mask
*Rappeling Gloves
*100m Microwire
*Micro-Transceiver with earbuds and subvocal microphone (Rating 6) ''Government Issued''
*80 hits of Betameth (as of Feb. 1 2073)
**With Moderate addiction, consumption is at 4 hits/day
*50 hits of Snuff
*10 hits of Cram
*9 hits of Kamikaze
===Commlinks===
* Novatech Airwave (Response 3, Signal 3) ''Government Issued''
** F.A.T.E. Operating System (Firewall 5, System 5)
** Analyze 4, Browse 4, Edit 4, Encrypt 6, Scan 4
*Transys Avalon Commlink (Response 5, Signal 5, System 6, Firewall 6)
*Transys Avalon Commlink (Response 5, Signal 5, System 6, Firewall 6)
**Common Use Programs
**Scan 6, Command 6, Encrypt 6, Analyze 5, Browse 5, Edit 5
***Scan 6
**Sniffer 5, ECCM 3, Stealth 3, Armor 3, Attack 3, Biofeedback Filters 3
***Command 6
***Encrypt 6
***Analyze 5
***Browse 5
***Edit 5
**Hacker Programs
***Sniffer 5
***ECCM 3
***Stealth 3
***Armor 3
***Attack 3
***Biofeedback Filters 3
**AR Gloves
**AR Gloves
**Simrig
**Simrig
**Skinlink
**Skinlink
**Subvocal Microphone
**Trodes
**Trodes
*Autosofts
*Autosofts
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**Targeting (Heavy Weapons) 4
**Targeting (Heavy Weapons) 4
**Targeting (Automatics) 4
**Targeting (Automatics) 4
*10 BTL recordings
*Workshop
*Miniwelder
*Monofilament Chainsaw
*Wire clippers
*Lockpick set
*Keycard copier (Rating 4)
*Flashlight
*Gas Mask
*Rappeling Gloves
*100m Microwire


===Cyberware===
===Cyberware===
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**Gunnery Activesoft (Rating 3)
**Gunnery Activesoft (Rating 3)
**Dodge Activesoft (Rating 3)
**Dodge Activesoft (Rating 3)
**Exotic Weapon (Grappling Gun) (Rating 1)
**Diving (Rating 1)
*Nanohive (Rating 4)
**Control Rig Booster (Rating 3)
***+3 bonus to Piloting skills (up to the skill's augmented maximum of natural skill * 1.5) when "jumped into" a drone or vehicle in VR.
**Anti-Rad (Rating 4)
***Reduce power of radiation damage by 4


===Bioware===
===Bioware===
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===Vehicles & Drones===
===Vehicles & Drones===
*Stonebrooke Smokecloud (Microdrone, Handling +1, Accel 2/10, Speed 10, Pilot 3, Body 0, Armor 0, Sensor 2, Arsenal pg. 116)
**Distraction equipment
*3 Toyota MK-Centipede S&Rs (Microdrone, Handling +1, Accel 2/10, Speed 10, Pilot 3, Body 0, Armor 1, Sensor 1, Arsenal pg. 116)
**Special Armor Modification (Chemical 4, Fire Resistance 4, Insulation 4)
**Walker Mode
*Ferret RPD-1X (Minidrone, Handling 0, Accel 10/20, Speed 60, Pilot 3, Body 1, Armor 2, Sensor 3, Arsenal pg. 118)
**Improved Sensor Array
*Renraku Stormcloud (Medium Drone, Handling -3, Accel 5/10, Speed 25, Pilot 3, Body 3, Armor 2, Sensor 3)
*Renraku Stormcloud (Medium Drone, Handling -3, Accel 5/10, Speed 25, Pilot 3, Body 3, Armor 2, Sensor 3)
*Lone Star iBall (Minidrone, Handling +1, Accel 3/15, Speed 15, Pilot 3, Body 1, Armor 0, Sensor 2)
*Lone Star iBall (Minidrone, Handling +1, Accel 3/15, Speed 15, Pilot 3, Body 1, Armor 0, Sensor 2)
**Built-in flash-pak and smoke grenade
*GMC Commodore (Handling +2, Accel 20/45, Speed 160, Pilot 1, Body 10, Armor 5, Sensor 1)
*GMC Commodore (Handling +2, Accel 20/45, Speed 160, Pilot 1, Body 10, Armor 5, Sensor 1)


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*-5,000¥ January Medium Lifestyle
*-5,000¥ January Medium Lifestyle
*+7,500¥ [[Session 7: Happy New Year!]]
*+7,500¥ [[Session 7: Happy New Year!]]
*'''Current Balance: 52,900¥'''
*-1,500¥ Stonebrooke Smokecloud
*-3,000¥ 3 Toyota MK-Centipede S&Rs
*-3,000¥ Ferret RPD-1X
*-500¥ iBall flash-pak and smoke grenade
*-6,000¥ 300 hits of Betameth
*-250¥ 50 hits of Snuff
*-100¥ 10 hits of Cram
*-1,000¥ 10 hits of Kamikaze
*+5,000¥ [[Session 9: Pandemonium At The Harvest, Part II]]
*+7,500¥ February paycheck
*-4,400¥ February Lifestyle
*+5,000¥ [[Session 10: Calling Vincent White]]
*-3,000¥ Exotic Weapon (Grappling Gun) Activesoft (Rating 1)
*+7,000¥ [[Session 12: Shifting Sands, Part II]]
*+7,500¥ March paycheck
*-4,400¥ March Lifestyle
*+6,000¥ [[Session 13: Pirates!?]]
*-38,000¥ Nanohive (Rating 4)
*-6,000¥ Anti-Rad Nanites (Rating 4)
*-15,000¥ Control Rig Booster Nanites (Rating 3)
*-1,500¥ Diving 1 Activesoft (Rating 1) (other half covered by stipend)
*+10,000¥ [[Session 15: Reactor No. 1]]
*+7,500¥ April paycheck
*-4,400¥ April Lifestyle
*+7,500¥ [[Session 19: Out of Their League]]
*+5,000¥ [[Session 21: Beyond Reality]]
*'''Current Balance: 28,600¥'''


===Typical Armament===
===Typical Armament===
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==Karma==
==Karma==
*'''Total Karma:''' 50
*'''Total Karma:''' 157
**[[Session 1: The Missing Scientist]] - 7 Karma
**[[Session 1: The Missing Scientist]] - 7 Karma
**[[Session 2: Golden Gate Heist]] - 7 Karma
**[[Session 2: Golden Gate Heist]] - 7 Karma
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**[[Session 6: Ellison's New Year's Ball]] - 7 Karma
**[[Session 6: Ellison's New Year's Ball]] - 7 Karma
**[[Session 7: Happy New Year!]] - 7 Karma
**[[Session 7: Happy New Year!]] - 7 Karma
*'''Karma Spent:''' 18
**[[Session 8: Pandemonium At The Harvest]] - 7 Karma
**[2 Karma] Demolitions 2
**[[Session 9: Pandemonium At The Harvest, Part II]] - 7 Karma
**[[Session 10: Calling Vincent White]] - 7 Karma
**[[Session 11: Shifting Sands]] - 7 Karma
**[[Session 12: Shifting Sands, Part II]] - 7 Karma
**[[Session 13: Pirates!?]] - 7 Karma
**[[Session 14: Behind the Dagger]] - 7 Karma
**[[Session 15: Reactor No. 1]] - 11 Karma
**[[Session 16: Reactor No. 2]] - 7 Karma
**[[Session 17: April Fools]] - 7 Karma
**[[Session 18: The Honeypot]] - 7 Karma
**[[Session 19: Out of Their League]] - 7 Karma
**[[Session 20: Paranormal Phenomena]] - 7 Karma
**[[Session 21: Beyond Reality]] - 12 Karma
*'''Karma Spent:''' 156
**[4 Karma] Demolitions 2
**[4 Karma] Heavy Weapons 1
**[4 Karma] Heavy Weapons 1
**[4 Karma] Infiltration 1
**[4 Karma] Infiltration 1
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**[4 Karma] Shadowing 1
**[4 Karma] Shadowing 1
**[6 Karma] Pilot Watercraft 3
**[6 Karma] Pilot Watercraft 3
**[3 Karma] Pistols 1
**[4 Karma] Pistols 1
**[3 Karma] Dodge 1
**[4 Karma] Dodge 1
**[3 Karma] Gunnery 1
**[4 Karma] Gunnery 1
**[4 Karma] Heavy Weapons 2
**[4 Karma] Heavy Weapons 2
**[3 Karma] Forgery 1
**[4 Karma] Forgery 1
**[4 Karma] First Aid 2
**[4 Karma] First Aid 2
**[4 Karma] Infiltration 2
**[4 Karma] Infiltration 2
*'''Karma Left:''' 2
**[4 Karma] Chemistry 1
*'''Street Cred:''' 4
**[9 Karma] Edge 3
**(Total Karma / 10 rounded normally) = 5
**[9 Karma] Charisma 3
*'''Notoriety:''' 1
**[10 Karma] Influence skill group 1
**1 for negative quality
**[4 Karma] Armorer 2
*'''Public Awareness:''' 2
**[4 Karma] Chemistry 2
**([Street Cred + Notoriety] / 3 rounded down) = 2
**[4 Karma] Perception 2
**[12 Karma] Willpower 4
**[4 Karma] Shadowing 2
**[4 Karma] Disguise 1
**[2 Karma] Shadowing: Tailing Specialization
**[10 Karma] Close Combat skill group 1
**[4 Karma] Longarms 1
**[10 Karma] Outdoors skill group 1
**[6 Karma] Chemistry 3
**[6 Karma] Demolitions 3
*'''Karma Left:''' 1

Latest revision as of 21:45, 27 April 2011

Name: Hector Radcliffe
Race: Dwarf
Sex: Male
Height: 4'0"
Weight: 100 lbs
Age: 31
Eyes: Brown
Hair: Brown

Hector is Van's identical twin brother. He is also very technically adept, and is FATE's go-to rigger. Between Van's mechanical expertise and Hector's rigging expertise, the two make quite a team. While Van is soft-spoken and easy going, Hector's personality is more troublesome. He struggles with a Betameth addiction and is known to have a short temper.

Attributes

Physical

  • Body 5
  • Agility 3
  • Reaction 5 (7)
  • Strength 3

Mental

  • Charisma 3
  • Intuition 4
  • Logic 5 (6)
  • Willpower 4

Other

  • Edge 3
  • Essence 2.6
    • From Cyberware: 3.3
    • From Bioware: 0.2 (only half applies)
  • Magic 0
  • Resonance 0
  • Initiative 9 (11)
  • Initiative Passes 1

Skills

Athletics group (usually STR)

  • Climbing 1
  • Gymnastics 1
  • Running 1
  • Swimming 1

Close Combat group (AGL)

  • Blades 1
  • Clubs 1
  • Unarmed Combat 1

Firearms group (AGL)

  • Automatics 1
  • Longarms 1
  • Pistols 1
    • Skillwires 3

Agility Skills

  • Archery 0
  • Escape Artist 0
  • Exotic Melee Weapon (specific) 0
    • Skillwires (Grapple Gun) 1
  • Exotic Ranged Weapon (specific) 0
  • Forgery 1
  • Gunnery 1
    • Skillwires 3
  • Heavy Weapons 2
  • Locksmith 1
  • Throwing Weapons 0

Body Skills

  • Diving 0
    • Skillwires 1
  • Parachuting 0

Reaction Skills

  • Dodge 1 (3)
  • Pilot Aerospace* 0
  • Pilot Aircraft* 2
    • Control Rig Booster +3
  • Pilot Anthroform* 2
    • Control Rig Booster +3
  • Pilot Exotic Vehicle (specific)* 0
  • Pilot Ground Craft 4
    • Control Rig Booster +3
  • Pilot Watercraft 3
    • Control Rig Booster +3

Biotech group (usually LOG)

  • Cybertechnology* 0
  • First Aid 2
  • Medicine* 0

Cracking group (LOG)

  • Cybercombat 1
  • Electronic Warfare* 4
  • Hacking 1

Electronics group (LOG)

  • Computer 1
  • Data Search 1
  • Hardware* 4
  • Software* 1

Influence group (CHA)

  • Con 1
  • Etiquette 1
  • Leadership 1
  • Negotiation 1

Mechanic group (LOG)

  • Aeronautics Mechanic* 2
  • Automotive Mechanic* 4
  • Industrial Mechanic* 2
  • Nautical Mechanic* 2

Outdoors group (usually INT)

  • Navigation 1
  • Survival 1
  • Tracking 1

Stealth group (usually INT)

  • Disguise 1
  • Infiltration 2
  • Palming 0
  • Shadowing 2
    • Tailing +2

Charisma Skills

  • Instruction 0
  • Intimidation 0

Intuition Skills

  • Artisan 0
  • Assensing* 0
  • Perception 2

Logic Skills

  • Armorer 2
  • Chemistry 3
  • Demolitions 3

Knowledge Skills

  • Drug Dealers 4
  • Electronics Dealers 4
  • California Ground Traffic Patterns 4
  • California Air Traffic 4
  • History of Motor Vehicles 3
  • Corporate Vehicle Use 4

Languages

  • English - Native
  • Spanish - 3
  • Japanese - 1

Qualities

  • CFS SINner
  • Moderate Betameth Addiction
    • Cravings at least once a day
    • -4 dice pool to Willpower and/or Body Tests to keep from giving in
  • Thermographic Vision
  • Resistance to Pathogens/Toxins
    • +2 dice for Body Tests to resist pathogens and toxins

Contacts

  • Father, garage owner (Loyalty 6, Connection 3)
  • Fixer (Loyalty 2, Connection 2)

Gear & Lifestyle

Lifestyle

  • Comforts: Middle class (3 LP)
  • Entertainment: Middle class (3 LP)
  • Necessities: High class (4 LP)
  • Neighborhood: Middle class (3 LP)
  • Security: High class (4 LP)
  • Workplace (1 LP)
  • Roommate with Evander Radcliffe (multiply cost by 0.55)
  • Total cost: 4,400¥/month

Contracts & Identities

  • Basic Docwagon Contract
    • Expires November 2073

Armor

  • Armor Jacket (8 Ballistic/6 Impact)
  • Armor Vest (6 Ballistic/4 Impact)

Items

  • 10 BTL recordings
  • Workshop
  • Miniwelder
  • Monofilament Chainsaw
  • Wire clippers
  • Lockpick set
  • Keycard copier (Rating 4)
  • Flashlight
  • Gas Mask
  • Rappeling Gloves
  • 100m Microwire
  • Micro-Transceiver with earbuds and subvocal microphone (Rating 6) Government Issued
  • 80 hits of Betameth (as of Feb. 1 2073)
    • With Moderate addiction, consumption is at 4 hits/day
  • 50 hits of Snuff
  • 10 hits of Cram
  • 9 hits of Kamikaze

Commlinks

  • Novatech Airwave (Response 3, Signal 3) Government Issued
    • F.A.T.E. Operating System (Firewall 5, System 5)
    • Analyze 4, Browse 4, Edit 4, Encrypt 6, Scan 4
  • Transys Avalon Commlink (Response 5, Signal 5, System 6, Firewall 6)
    • Scan 6, Command 6, Encrypt 6, Analyze 5, Browse 5, Edit 5
    • Sniffer 5, ECCM 3, Stealth 3, Armor 3, Attack 3, Biofeedback Filters 3
    • AR Gloves
    • Simrig
    • Skinlink
    • Trodes
  • Autosofts
    • Clearsight 4
    • Defense 4
    • Electronic Warfare 4
    • Maneuver (Ground Craft) 4
    • Maneuver (Aircraft) 4
    • Targeting (Heavy Weapons) 4
    • Targeting (Automatics) 4

Cyberware

  • Datajack
  • Control Rig
    • +2 dice pool bonus on all Vehicle skill tests while "jumped into" vehicle/drone in full-VR
  • Reaction Enhancers (Rating 2)
  • Skillwires (Rating 3)
    • Pistols Activesoft (Rating 3)
    • Gunnery Activesoft (Rating 3)
    • Dodge Activesoft (Rating 3)
    • Exotic Weapon (Grappling Gun) (Rating 1)
    • Diving (Rating 1)
  • Nanohive (Rating 4)
    • Control Rig Booster (Rating 3)
      • +3 bonus to Piloting skills (up to the skill's augmented maximum of natural skill * 1.5) when "jumped into" a drone or vehicle in VR.
    • Anti-Rad (Rating 4)
      • Reduce power of radiation damage by 4

Bioware

  • Cerebral Booster (Rating 1)

Weapons

  • Morrissey Alta (Dmg 5P, AP -1, Mode SA, Ammo 12(c))
    • Internal smartgun system
    • Laser sight (included)

Vehicles & Drones

  • Stonebrooke Smokecloud (Microdrone, Handling +1, Accel 2/10, Speed 10, Pilot 3, Body 0, Armor 0, Sensor 2, Arsenal pg. 116)
    • Distraction equipment
  • 3 Toyota MK-Centipede S&Rs (Microdrone, Handling +1, Accel 2/10, Speed 10, Pilot 3, Body 0, Armor 1, Sensor 1, Arsenal pg. 116)
    • Special Armor Modification (Chemical 4, Fire Resistance 4, Insulation 4)
    • Walker Mode
  • Ferret RPD-1X (Minidrone, Handling 0, Accel 10/20, Speed 60, Pilot 3, Body 1, Armor 2, Sensor 3, Arsenal pg. 118)
    • Improved Sensor Array
  • Renraku Stormcloud (Medium Drone, Handling -3, Accel 5/10, Speed 25, Pilot 3, Body 3, Armor 2, Sensor 3)
  • Lone Star iBall (Minidrone, Handling +1, Accel 3/15, Speed 15, Pilot 3, Body 1, Armor 0, Sensor 2)
    • Built-in flash-pak and smoke grenade
  • GMC Commodore (Handling +2, Accel 20/45, Speed 160, Pilot 1, Body 10, Armor 5, Sensor 1)

Nuyen

Typical Armament

Condition Monitors

  • Stun:
    • 8 + (Augmented Willpower/2) round up
  • Physical:
    • 8 + (Augmented Body/2) + (number of cyberlimbs) round up

Karma