Geronimo: Difference between revisions

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<br/>'''Maneuverability:''' +3S (Lore 1, Sail 2)
<br/>'''Maneuverability:''' +3S (Lore 1, Sail 2)
<br/>'''Endurance:''' Pilot must attune 4 essence to the essence engine.
<br/>'''Endurance:''' Pilot must attune 4 essence to the essence engine.
<br/>'''Crew:''' 3/3
<br/>'''Crew:''' 3/1
<br/>'''Cargo:''' Ten Passengers and Three Tons of Cargo; or Twenty-Five Passengers and One Ton of Cargo
<br/>'''Cargo:''' Ten Passengers and Three Tons of Cargo; or Twenty-Five Passengers and One Ton of Cargo



Revision as of 01:11, 9 December 2009

Geronimo

Basic Stats

Speed: 20 yards per tick/50 mph
Maneuverability: +3S (Lore 1, Sail 2)
Endurance: Pilot must attune 4 essence to the essence engine.
Crew: 3/1
Cargo: Ten Passengers and Three Tons of Cargo; or Twenty-Five Passengers and One Ton of Cargo

Combat

Dodge DV: 5
Armor: 10L/10B (Balloon 5L/5B)
Hardness: 2L/2B (Balloon N/A)
Health Levels: Ux7/Mx10/Cx5/Ix3/D (Balloon: Ux3/Mx5/Cx3/I/D)
Weapons:

  • Light Implosion Bow (1)
    • Damage: Half-Charge: 5L/7B Full-Charge: 12L/15B, 3-yard radius
    • Speed: 6 Accuracy: +3 Rate: 1 Range: 500 yards Ammo: 10 Full Shots per Charge
    • Can be mounted on front or rear facing turret.
  • Firewand (5)
    • Damage: 12L
    • Speed: 5 Accuracy: +1 Rate: 1 Range: 10 yards Ammo: Single Shot
    • In armory for personal use of the crew.
  • Self Bow (5)
    • Damage: Broad Head Arrows +2L
    • Speed: 6 Accuracy: +0 Rate: 2 Range: 150 yards
    • In armory for personal use of the crew.