Fenwick Brom Chaucer: Character Sheet: Difference between revisions

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(New page: right|thumb|750px ==Basic Information== '''Name:''' Fenwick Brom Chaucer <br/>'''Player:''' Tony <br/>'''Age:''' 19 <br/>'''Height:''' 6'0" <br/>'''Weight:''' 190 <br/>'''R...)
 
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<br/>'''Dislikes:'''  
<br/>'''Dislikes:'''  
<br/>''[[Fenwick Brom Chaucer]]
<br/>''[[Fenwick Brom Chaucer]]


==Characteristics==
==Characteristics==
Line 68: Line 67:
<br/>'''Psychic: +''' - ''Base:  + Will:  + Race: ''
<br/>'''Psychic: +''' - ''Base:  + Will:  + Race: ''


==Psychic Powers==
==Magic Abilities==
'''Psychic Projection: +''' - ''Base: + Dex: ''
'''Magic Accumulation'''
<br/>'''Psychic Projection Module''' - ''Use Combat Abilities for Psychic Projection''
<br/> Base MA:
<br/>'''Psychic Potential: ''' - ''Will: + PP: ''
<br/> Multiples:
<br/>'''Innate Slots: '''
<br/> Special:
<br/>'''Total Power Points: '''
<br/>'''Zeon'''
<br/>'''Free Power Points: '''
<br/> Base Zeon:
<br/>'''Pyrokinesis'''
<br/> Class:
<br/>Create Fire: +
<br/> Special:
<br/> Actual Zeon:
<br/>'''Magic Projection'''
<br/> Base:
<br/> Dex Bonus:
<br/> Special:
<br/> Final:
<br/>'''Imbalance'''
<br/> Offense:
<br/> Defense:
<br/> '''Path Level'''
<br/> Essence:
<br/> Water:
<br/> Earth:
<br/> Creation:
<br/> Darkness:
<br/> Necromancy:
<br/> Light:
<br/> Destruction:
<br/> Air:
<br/> Fire:
<br/> Illusion:


==Secondary Abilities==
==Secondary Abilities==

Revision as of 04:23, 14 February 2015

File:.jpg

Basic Information

Name: Fenwick Brom Chaucer
Player: Tony
Age: 19
Height: 6'0"
Weight: 190
Race: Nephilim
Class: Mystic Wizard
Quirks:
Likes:
Dislikes:
Fenwick Brom Chaucer

Characteristics

Strength: 4 - Bonus: -5
Dexterity: 9 - Bonus: +10
Agility: 7 - Bonus: +5
Constitution: 5 - Bonus: +0
Intelligence: 10 - Bonus: +15
Power: 9 - Bonus: +10
Willpower: 6 - Bonus: +5
Perception: 8 - Bonus: +10

Basics

Presence:
Life Points: - Base: + Class:
Fatigue:
Movement: - feet per combat turn
Appearance:
Size: 14
Regeneration: - Base: + Race:
Regeneration Rate: +/day, +/day, -/day

Combat Abilities

Attack: + - Base: + Dex: + Class:
Block: + - Base: + Dex: + Class:
Dodge: + - Base: + Dex: + Class:
Wear Armor: + - Base: 0 + Str: 10
Weapon Proficiencies:

Ki Abilities

Total Martial Knowledge:
Unspent MK:
Ki Points
Strength:
Dexterity:
Agility:
Constitution:
Power:
Willpower:
Ki Accumulation
Strength:
Dexterity:
Agility:
Constitution:
Power:
Willpower:

Resistances

Physical: + - Base: + Con: + Race:
Disease: + - Base: + Con: + Race:
Poison: + - Base: + Con: + Race:
Magic: + - Base: + Pow: + Race:
Psychic: + - Base: + Will: + Race:

Magic Abilities

Magic Accumulation
Base MA:
Multiples:
Special:
Zeon
Base Zeon:
Class:
Special:
Actual Zeon:
Magic Projection
Base:
Dex Bonus:
Special:
Final:
Imbalance
Offense:
Defense:
Path Level
Essence:
Water:
Earth:
Creation:
Darkness:
Necromancy:
Light:
Destruction:
Air:
Fire:
Illusion:

Secondary Abilities

Athletics

Acrobatics: + - (Cost: 2) - (Base: + Agi: )
Athleticism: + - (Cost: 2) - (Base: + Agi: + Culture: )
Ride: - - (Cost: 2) - (Base: - + Agi: )
Swim: + - (Cost: 2) - (Base: + Agi: )
Jump: + - (Cost: 2) - (Base: + Agi: )
Climb: + - (Cost:2) - (Base: + Agi: + Culture: )

Vigor

Composure: + - (Cost: 2) - (Base: + Will: )
Feats of Strength: + - (Cost: 2) - (Base: + Str: )
Withstand Pain: + - (Cost: 2) - (Base: + Will: )

Perception

Notice: + - (Cost: 2) - (Base: + Per: + Culture: +)
Search: + - (Cost: 2) - (Base: + Per: )
Track: + - (Cost: 2) - (Base: + Per: + Culture: )

Intellectual

Animals: + - (Cost: 3) - (Base: + Int: - + Culture: )
Sciences: - (Cost: 3) - (Base: + Int: -)
Herbal Lore: + - (Cost: 3) - (Base: + Int: - + Culture: )
History: - (Cost: 3) - (Base: + Int: -)
Navigation: - (Cost: 3) - (Base: + Int: -)
Medicine: - (Cost: 3) - (Base: + Int: -)
Memorize: - - (Cost: 3) - (Base: - + Int: -)
Occult: - (Cost: 3) - (Base: + Int: -)
Appraisal: - (Cost: 3) - (Base: + Int: -)
Magic Appraisal: - (Cost: 3) - (Base: + Int: -)

Social

Intimidate: - - (Cost: 2) - (Base: - + Will: )
Leadership: - - (Cost: 2) - (Base: - + Pow: )
Persuasion: - - (Cost: 2) - (Base: - + Int: )
Style: - - (Cost: 2) - Base: - + Pow: )

Subterfuge

Disguise: - - (Cost: 2) - (Base: - + Dex: )
Hide: - - (Cost: 2) - (Base: - + Per: -)
Lock Picking: - - (Cost: 2) - (Base: - + Dex: )
Poisons: - (Cost: 2) - (Base: + Int: -)
Theft: - - (Cost: 2) - (Base: - + Dex: )
Trap Lore: - - (Cost: 2) - (Base: - + Per: + Culture: )
Stealth: + - (Cost: 2) - (Base: + Agi: + Culture: )

Creative

Art: - - (Cost: 2) - (Base: - + Pow: )
Dance: - (Cost: 2) - (Base: + Agi: )
Forging: - (Cost: 2) - (Base: + Dex: )
Music: - (Cost: 2) - (Base: + Pow: )
Slight of Hand: - - (Cost: 2) - (Base: - + Dex: )

Advantages

The Gift - The character can feel and control supernatural energies inherent within her soul. The character can see and use magic. Add +10 to MR.
See Supernatural - The character see supernatural things - including magic and psychic matrices - as spiritual creatures.

Disadvantages