Episode IV: Seeking Refuge: Difference between revisions

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[[image:Vondarc.jpg|450px|thumb|right|A Metropolis on the Planet Vondarc.]]
[[Image:Vondarc.jpg|450px|thumb|right|A Metropolis on the Planet Vondarc.]]


Coming Soon....
===Part I===
The Kraken's Kiss escapes ''Derra IV'' by jumping into an uncharted hyperspace route towards the ''Vondarc System'', unfortunately they are followed into hyperspace by an Imperial Capital Ship. With a damaged ship already low on supplies, and most surrounding systems being unfriendly Imperial planets the crew decides to take their chances with the independent world of Vondarc. Baric's astrogation skill and piloting brings the ship out of hyperspace much closer to the planet than the Imperials were able to, giving the crew time to communicate with Vondarc traffic control before the Imperials can reach them. While monitoring the Imperial Communications The Kraken's Kiss talks their way into being granted permission to land at a starport while The Imperial ship is turned away. The crew quickly discovers that they are not as free and clear as they thought, as they are escorted to their docking bay and searched by customs officials. With no incidents in the docking bay the crew is brought to a meeting with ''Dalo Namore'', a young Zabrak with dark gray skin and long white hair who appears to be the authority which allowed them to land and controls their ability to leave. Dalo shows that he is well informed and eludes to Malloc's bounty by the Imperials before further expressing his distrust of the crew, he has done them a favor now they need to pay him back. Dalo proposes the crew eliminate an Imperial Intelligence threat on Vondarc for him, while he holds their ship as hostage, completing this task will pay Dalo back form giving them refuge from the Imperials and earn enough trust to have freedom to come and go as they please.
 
The crew is provided with intelligence reports on the Imperial agents, which shows the the Imperials have executed a series of terrorist attacks and bombings on the planet with apparent government targets. Forensic reports show the agents are using homemade bombs for their attacks rather than military equipment which leads the crew to search the surface slums of the city for leads, Gand is able to get information on a smuggling crew who is renowned for getting in and out of the walled metropolises. Suspecting the Imperial agents are outside of the walls and need a way in and out themselves the group searches the infrastructure tunnels of the undercity, which puts them on the trail of the smugglers. Unfortunately, the crew is not as stealthy as hoped and give themselves away which leads to a series of small shootouts in the tunnels. The crew eliminates the thugs who were sent back in search of them, however when they try to communicate over the commlink they immediately give themselves away.
 
The smugglers are then able to exit the tunnels and lock the exterior door before the crew can catch up to them, however Malloc is able to slice past the electronic lock and override the physical locking mechanism without much trouble. When the crew opens the vault door to exit the city they discover the smugglers are waiting for them and an extensive shootout ensues, though the crew takes some damage themselves they manage to gundown the remaining smugglers.


'''Experience Awarded: 15'''
'''Experience Awarded: 15'''
===Part II===
''Coming soon...''

Revision as of 19:23, 11 August 2013

A Metropolis on the Planet Vondarc.

Part I

The Kraken's Kiss escapes Derra IV by jumping into an uncharted hyperspace route towards the Vondarc System, unfortunately they are followed into hyperspace by an Imperial Capital Ship. With a damaged ship already low on supplies, and most surrounding systems being unfriendly Imperial planets the crew decides to take their chances with the independent world of Vondarc. Baric's astrogation skill and piloting brings the ship out of hyperspace much closer to the planet than the Imperials were able to, giving the crew time to communicate with Vondarc traffic control before the Imperials can reach them. While monitoring the Imperial Communications The Kraken's Kiss talks their way into being granted permission to land at a starport while The Imperial ship is turned away. The crew quickly discovers that they are not as free and clear as they thought, as they are escorted to their docking bay and searched by customs officials. With no incidents in the docking bay the crew is brought to a meeting with Dalo Namore, a young Zabrak with dark gray skin and long white hair who appears to be the authority which allowed them to land and controls their ability to leave. Dalo shows that he is well informed and eludes to Malloc's bounty by the Imperials before further expressing his distrust of the crew, he has done them a favor now they need to pay him back. Dalo proposes the crew eliminate an Imperial Intelligence threat on Vondarc for him, while he holds their ship as hostage, completing this task will pay Dalo back form giving them refuge from the Imperials and earn enough trust to have freedom to come and go as they please.

The crew is provided with intelligence reports on the Imperial agents, which shows the the Imperials have executed a series of terrorist attacks and bombings on the planet with apparent government targets. Forensic reports show the agents are using homemade bombs for their attacks rather than military equipment which leads the crew to search the surface slums of the city for leads, Gand is able to get information on a smuggling crew who is renowned for getting in and out of the walled metropolises. Suspecting the Imperial agents are outside of the walls and need a way in and out themselves the group searches the infrastructure tunnels of the undercity, which puts them on the trail of the smugglers. Unfortunately, the crew is not as stealthy as hoped and give themselves away which leads to a series of small shootouts in the tunnels. The crew eliminates the thugs who were sent back in search of them, however when they try to communicate over the commlink they immediately give themselves away.

The smugglers are then able to exit the tunnels and lock the exterior door before the crew can catch up to them, however Malloc is able to slice past the electronic lock and override the physical locking mechanism without much trouble. When the crew opens the vault door to exit the city they discover the smugglers are waiting for them and an extensive shootout ensues, though the crew takes some damage themselves they manage to gundown the remaining smugglers.

Experience Awarded: 15

Part II

Coming soon...