Eight-Legged Harvest Promenade: Difference between revisions

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(New page: '''Name:''' Eight-Legged Harvest Promenade <br/>'''Type:''' Terrestrial Martial Art <br/>'''Requirements:''' Martial Arts 2, Athletics 2, Stealth 2 <br/>'''Form Weapons:''' Ropes & Fightin...)
 
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<br/>'''Form Weapons:''' Ropes & Fighting Chains, Kamas, Daggers & Short Swords (Reverse Grip), Throwing Knives & Darts, Nunchaku, Shruikens, and Improvised Weaponry.
<br/>'''Form Weapons:''' Ropes & Fighting Chains, Kamas, Daggers & Short Swords (Reverse Grip), Throwing Knives & Darts, Nunchaku, Shruikens, and Improvised Weaponry.
<br/>'''Form Armor:''' None.
<br/>'''Form Armor:''' None.
The Spider’s Web
Cost: 3m
Mins: MA 3, Ess 2
Type: Reflexive
Keywords: Combo-Ok
Duration: Until next action.
Prereq: None
The grass spider lets his prey struggle with his web while he avoids his enemies.
If a grass spider controls a clinch (with a clinch weapon), he takes no penalty to his defense and can move at half speed.
The Spider’s Fangs
Cost: 3m
Mins: MA 3, Ess 2
Type: Simple
Keywords: Combo-Ok
Duration: Instant
Prereq: None
The grass spider pounces on his prey from hiding and kills in one blow.
The grass spider can make a pouncing attack on anyone within his jumping distance. If this is a surprise attack, add his martial arts to pre-soak damage. Must be a melee, non-clinch attack.
The Spider’s Hairs
Cost: 3m
Mins: MA 3, Ess 2
Type: Simple
Keywords: Combo-Ok
Duration: Instant
Prereq: None
The grass spider’s hairs itch and blind their enemies.
Every ranged attack that hits the target subtracts one die from the target’s next actions.
Grass Spider Form
Cost: 5m
Mins: MA 4, Ess 2
Type: Simple (Speed 3)
Keywords: Form-Type
Duration: One Scene
Prereq: The Spider’s Web, The Spider’s Fangs, The Spider’s Hairs
The grass spider adds his martial arts to his stealth and athletics. Additionally, the martial artist adds his perm essence to his soak and his unarmed strikes do lethal damage.
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Grass Spider Essence Venom
Cost:
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Type: Simple
Keywords:
Duration:
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The martial artist adds +(essence)A damage to his strike. If this attack kills an opponent, it leaves a unidentifiable, shriveled husk. This charm can be used as part of a clinch. If the martial artist fails to control the clinch,

Revision as of 08:01, 22 November 2009

Name: Eight-Legged Harvest Promenade
Type: Terrestrial Martial Art
Requirements: Martial Arts 2, Athletics 2, Stealth 2
Form Weapons: Ropes & Fighting Chains, Kamas, Daggers & Short Swords (Reverse Grip), Throwing Knives & Darts, Nunchaku, Shruikens, and Improvised Weaponry.
Form Armor: None.

The Spider’s Web Cost: 3m Mins: MA 3, Ess 2 Type: Reflexive Keywords: Combo-Ok Duration: Until next action. Prereq: None The grass spider lets his prey struggle with his web while he avoids his enemies. If a grass spider controls a clinch (with a clinch weapon), he takes no penalty to his defense and can move at half speed.

The Spider’s Fangs Cost: 3m Mins: MA 3, Ess 2 Type: Simple Keywords: Combo-Ok Duration: Instant Prereq: None The grass spider pounces on his prey from hiding and kills in one blow. The grass spider can make a pouncing attack on anyone within his jumping distance. If this is a surprise attack, add his martial arts to pre-soak damage. Must be a melee, non-clinch attack.

The Spider’s Hairs Cost: 3m Mins: MA 3, Ess 2 Type: Simple Keywords: Combo-Ok Duration: Instant Prereq: None The grass spider’s hairs itch and blind their enemies. Every ranged attack that hits the target subtracts one die from the target’s next actions.

Grass Spider Form Cost: 5m Mins: MA 4, Ess 2 Type: Simple (Speed 3) Keywords: Form-Type Duration: One Scene Prereq: The Spider’s Web, The Spider’s Fangs, The Spider’s Hairs The grass spider adds his martial arts to his stealth and athletics. Additionally, the martial artist adds his perm essence to his soak and his unarmed strikes do lethal damage.


NAME Cost: Mins: Type: Keywords: Duration: Prereq:


NAME Cost: Mins: Type: Keywords: Duration: Prereq:


NAME Cost: Mins: Type: Keywords: Duration: Prereq:


Grass Spider Essence Venom Cost: Mins: Type: Simple Keywords: Duration: Prereq: The martial artist adds +(essence)A damage to his strike. If this attack kills an opponent, it leaves a unidentifiable, shriveled husk. This charm can be used as part of a clinch. If the martial artist fails to control the clinch,