Blank Shadowrun Character Sheet: Difference between revisions

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*Edge {{Box0x1}}
*Edge {{Box0x1}}
*Essence 6
*Essence 6
**From Cyberware: 0.0
**From Bioware: 0.0 (only half applies)
*Magic  
*Magic  
*Resonance  
*Resonance
*Initiative (INT+REA)
*Initiative Passes 1


==Skills==
==Skills==
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*Perception  
*Perception  
'''Logic Skills'''
'''Logic Skills'''
*Arcana
*Armorer  
*Armorer  
*Chemistry
*Demolitions  
*Demolitions  
|}
|}
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==Gear & Lifestyle==
==Gear & Lifestyle==
===Lifestyle, Contracts, Identities===
===Lifestyle
 
===Contracts & Identities===


===Armor===
===Armor===


===Items===
===Items===
===Commlinks===


===Cyberware===
===Cyberware===
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*'''Karma Left:''' 0
*'''Karma Left:''' 0
*'''Street Cred:''' 0  
*'''Street Cred:''' 0  
**''(Total Karma / 10 rounded normally)''
*'''Notoriety:''' 0
*'''Notoriety:''' 0
*'''Public Awareness:''' 0
*'''Public Awareness:''' 0
**''([Street Cred + Notoriety] / 3 rounded down)''


==Build Points==
==Build Points==

Latest revision as of 22:38, 15 March 2011

File:Character.jpg

Name:
Race:
Sex:
Height:
Weight:
Age:
Eyes:
Hair:
Character: Background

Attributes

Physical

  • Body
  • Agility
  • Reaction
  • Strength

Mental

  • Charisma
  • Intuition
  • Logic
  • Willpower

Other

  • Edge
  • Essence 6
    • From Cyberware: 0.0
    • From Bioware: 0.0 (only half applies)
  • Magic
  • Resonance
  • Initiative (INT+REA)
  • Initiative Passes 1

Skills

Athletics group (usually STR)

  • Climbing
  • Gymnastics
  • Running
  • Swimming

Close Combat group (AGL)

  • Blades
  • Clubs
  • Unarmed Combat

Firearms group (AGL)

  • Automatics
  • Longarms
  • Pistols

Agility Skills

  • Archery
  • Escape Artist
  • Exotic Melee Weapon (specific)
  • Exotic Ranged Weapon (specific)
  • Forgery
  • Gunnery
  • Heavy Weapons
  • Locksmith
  • Throwing Weapons

Body Skills

  • Diving
  • Parachuting

Reaction Skills

  • Dodge
  • Pilot Aerospace*
  • Pilot Aircraft*
  • Pilot Anthroform*
  • Pilot Exotic Vehicle (specific)*
  • Pilot Ground Craft
  • Pilot Watercraft

Biotech group (usually LOG)

  • Cybertechnology*
  • First Aid
  • Medicine*

Cracking group (LOG)

  • Cybercombat
  • Electronic Warfare*
  • Hacking

Electronics group (LOG)

  • Computer
  • Data Search
  • Hardware*
  • Software*

Influence group (CHA)

  • Con
  • Etiquette
  • Leadership
  • Negotiation

Mechanic group (LOG)

  • Aeronautics Mechanic*
  • Automotive Mechanic*
  • Industrial Mechanic*
  • Nautical Mechanic*

Outdoors group (usually INT)

  • Navigation
  • Survival
  • Tracking

Stealth group (usually INT)

  • Disguise
  • Infiltration
  • Palming
  • Shadowing

Charisma Skills

  • Instruction
  • Intimidation

Intuition Skills

  • Artisan
  • Assensing*
  • Perception

Logic Skills

  • Arcana
  • Armorer
  • Chemistry
  • Demolitions

Knowledge Skills

  • Knowledge Skill 1
  • Knowledge Skill 2

Languages

  • Native
  • Language 1
  • Language 2

Qualities

Contacts

Gear & Lifestyle

===Lifestyle

Contracts & Identities

Armor

Items

Commlinks

Cyberware

Bioware

Weapons

Vehicles

Nuyen

Typical Armament

Condition Monitors

  • Stun:
    • 8 + (Augmented Willpower/2) round up
  • Physical:
    • 8 + (Augmented Body/2) + (number of cyberlimbs) round up

Karma

  • Total Karma: 0
  • Karma Spent: 0
  • Karma Left: 0
  • Street Cred: 0
  • Notoriety: 0
  • Public Awareness: 0

Build Points

  • Race -
  • Mental/Physical Attributes - (max half of starting BP)
  • Special Attributes -
  • Skill Groups -
  • Qualities -
  • Contacts -
  • Gear -
  • Knowledge Points - (Logic+Intuition)*3 Free Points