Arisu: Character Sheet: Difference between revisions

From The Whereabouts
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|'''Journeys'''|| || '''Serenity''' || || '''Battles''' ||
|'''Journeys'''|| || '''Serenity''' || || '''Battles''' ||
|-
|-
| Resistance || {{Dot2}} || Craft || {{Dot2}} || Archery || {{Dot0}}
| Resistance || {{Dot2}} || Craft || {{Dot3}} || Archery || {{Dot0}}
|-
|-
| Ride || {{Dot2}} || Dodge || {{Dot2}} || Athletics || {{Dot1}}
| Ride || {{Dot2}} || Dodge || {{Dot2}} || Athletics || {{Dot1}}
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| Sail || {{Dot0}} || ''Linguistics'' || {{Dot3}} || Melee || {{Dot1}}
| Sail || {{Dot0}} || ''Linguistics'' || {{Dot3}} || Melee || {{Dot1}}
|-
|-
| Survival || {{Dot1}} || Performance || {{Dot3}} || ''Presence'' || {{Dot3}}
| Survival || {{Dot1}} || Performance || {{Dot3}} || ''Presence'' || {{Dot4}}
|-
|-
| Thrown || {{Dot0}} || ''Socialize'' || {{Dot4}} || War || {{Dot0}}
| Thrown || {{Dot0}} || ''Socialize'' || {{Dot4}} || War || {{Dot0}}
Line 51: Line 51:
| '''Secrets'''|| || '''Endings''' || || '''Specialties''' ||
| '''Secrets'''|| || '''Endings''' || || '''Specialties''' ||
|-
|-
| Investigation || {{Dot2}} || ''Awareness'' || {{Dot2}} || ''MA: Daiklave'' || {{Dot1}}
| Investigation || {{Dot3}} || ''Awareness'' || {{Dot3}} || ''MA: Daiklave'' || {{Dot1}}
|-
|-
| ''Larceny'' || {{Dot3}} || ''Bureaucracy'' || {{Dot4}}  || ''Bur: Bribery'' || {{Dot1}}
| ''Larceny'' || {{Dot3}} || ''Bureaucracy'' || {{Dot4}}  || ''Bur: Bribery'' || {{Dot1}}
Line 69: Line 69:
| Personal Pool || 13/13 || Compassion || {{Dot2}} || Conviction || {{Dot3}}
| Personal Pool || 13/13 || Compassion || {{Dot2}} || Conviction || {{Dot3}}
|-
|-
| Peripheral Pool || 30/35 (5 att.) || Temperance || {{Dot3}} || Valor || {{Dot2}}   
| Peripheral Pool || 31/36 (5 att.) || Temperance || {{Dot3}} || Valor || {{Dot3}}   
|-
|-
| '''Willpower''' || {{Dot5}}{{Dot2}} ||rowspan="3"|  '''Virtue Flaw:''' ||colspan="3" rowspan="3"| Flawed Fate
| '''Willpower''' || {{Dot5}}{{Dot2}} ||rowspan="3"|  '''Virtue Flaw:''' ||colspan="3" rowspan="3"| Flawed Fate
Line 157: Line 157:
|-  
|-  
| Ox-Body Technique || - || Permanent || Permanent || Pg. 127
| Ox-Body Technique || - || Permanent || Permanent || Pg. 127
|-
| Optimistic Security Practice || 5m || Simple || One Scene || Pg. 129
|-
| Favorable Inflection Procedure || 5m || Simple || Instant || Pg. 45
|-
|-
| Force Decision || 4m || Simple || Instant || Pg. 156
| Force Decision || 4m || Simple || Instant || Pg. 156
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{|border="0" cellpadding="2" cellspacing="2" width="100%"
{|border="0" cellpadding="2" cellspacing="2" width="100%"
| '''Background''' || '''Rating''' || colspan="5" | '''Description''' ||
| '''Background''' || '''Rating''' || colspan="5" | '''Description''' ||
|-
| Allies || {{Dot1}} || To be decided
|-
|-
| Artifact || {{Dot2}} || Starmetal Reaper Diaklave {{Dot2}}
| Artifact || {{Dot2}} || Starmetal Reaper Diaklave {{Dot2}}
Line 189: Line 195:
| Backing - Division of Endings || {{Dot1}} || ''to be detailed''
| Backing - Division of Endings || {{Dot1}} || ''to be detailed''
|-
|-
| Backing - Convention on the East || {{Dot1}} || ''to be detailed''
| Backing - Convention on the East || {{Dot2}} || ''to be detailed''
|-
|-
| Backing - Convention on War || {{Dot1}} || ''to be detailed''
| Backing - Convention on War || {{Dot1}} || ''to be detailed''
|-
| Celestial Manse || {{Dot1}} || Ever-Open Eye
|-
|-
| Connections - Guild || {{Dot2}} ||
| Connections - Guild || {{Dot2}} ||
|-
|-
| Connections - Bureau of Heaven || {{Dot1}} ||
| Connections - Bureau of Heaven || {{Dot1}} ||
|-
| Connections - Nexus || {{Dot1}} ||
|-
|-
| Familiar || {{Dot3}} || [[Arisu Michi Familiar|Black Cat]]
| Familiar || {{Dot3}} || [[Arisu Michi Familiar|Black Cat]]

Revision as of 19:51, 22 March 2009

Name: Arisu Michi
Type: Sidereal Exalt
Player: Dan Kirchner
Caste: Chosen of Endings
Concept: Economic Assassin
Motivation:To replace the Bronze Faction power structure in Creation and Yu-Shan with a power structure prominently featuring her.
About Arisu Michi
Familiar: Freyja
Sifu: Jubilant Lion of the Sky

Loyalties

Motivation To replace the Bronze Faction power structure in Creation and Yu-Shan with a power structure prominently featuring her.
Intimacies
  • Coming Soon

Attributes

Strength ●●●○○ Charisma ●●●○○ Perception ●●●●○
Dexterity ●●●○○ Manipulation ●●●●○ Intelligence ●●●●○
Stamina ●●○○○ Appearance ●●●○○ Wits ●●●●○

Abilities

Journeys Serenity Battles
Resistance ●●○○○ Craft ●●●○○ Archery ○○○○○
Ride ●●○○○ Dodge ●●○○○ Athletics ●○○○○
Sail ○○○○○ Linguistics ●●●○○ Melee ●○○○○
Survival ●○○○○ Performance ●●●○○ Presence ●●●●○
Thrown ○○○○○ Socialize ●●●●○ War ○○○○○
 
Secrets Endings Specialties
Investigation ●●●○○ Awareness ●●●○○ MA: Daiklave ●○○○○
Larceny ●●●○○ Bureaucracy ●●●●○ Bur: Bribery ●○○○○
Lore ●●●○○ Integrity ●●○○○ Soc: Officials ●○○○○
Occult ●●○○○ Martial Arts ●●●●○
Stealth ●●○○○ Medicine ●○○○○

Spirit and Body

Essence ●●●○○○○○○○ Virtues
Personal Pool 13/13 Compassion ●●○○○ Conviction ●●●○○
Peripheral Pool 31/36 (5 att.) Temperance ●●●○○ Valor ●●●○○
Willpower ●●●●●●●○○○ Virtue Flaw: Flawed Fate
Willpower
Limit Break
Anima Power: Increase damage done by allies by 1.

Health and Soak

Movement Unarmored Armored
Move 3 yds. 3 yds.
Dash 9 yds. 9 yds.
Jump Type Unarmored Armored
Vertical 4 yds. 4 yds.
Horizontal 8 yds. 8 yds
Languages
Rivertongue
High Realm
Old Realm
Guild Cant
Soak
Natural 2 B 1 L 0 A
Armor 0 B 0 L 0 A
Total 2 B 1 L 0 A
Pierced 2 B 1 L 0 A
Hardness 0 B 0 L 0 A
Health Levels
-0
-1
-2
-4
Incap
Dying

Charms

Name Cost Type Duration Summary
1st Martial Arts Excellency 1m per 1 die Reflexive Instant Pg. 126
1st Integrity Excellency 1m per 1 die Reflexive Instant Pg. 126
Ox-Body Technique - Permanent Permanent Pg. 127
Optimistic Security Practice 5m Simple One Scene Pg. 129
Favorable Inflection Procedure 5m Simple Instant Pg. 45
Force Decision 4m Simple Instant Pg. 156
Avoiding the Truth Technique 3m Supplemental Instant Pg. 163
Methodology of Secrets 5m Reflexive Until character next sleeps Pg. 166
Prior Warning 6m Simple 5 Hours Pg. 173
Icy Hand 1m Simple 5 Days Pg. 176
Underling Invisibility Practice 4m Simple Indefinite Pg. 176
Secrets of Future Strife - Reflexive Permanent Pg. 180
Flight of Mercury 1m per action Reflexive up to MA Actions Pg. 181
Blade of the Battle Maiden 2m/die, 2wp Reflexive One Scene Pg. 182
Joy in Adversity Stance 5m Reflexive One Scene Pg. 182

Backgrounds

Background Rating Description
Allies ●○○○○ To be decided
Artifact ●●○○○ Starmetal Reaper Diaklave ●●○○○
Acquaintances ●●●○○ The team in the Guild Arisu used to work with. HQed in Nexus.
Backing - Division of Endings ●○○○○ to be detailed
Backing - Convention on the East ●●○○○ to be detailed
Backing - Convention on War ●○○○○ to be detailed
Celestial Manse ●○○○○ Ever-Open Eye
Connections - Guild ●●○○○
Connections - Bureau of Heaven ●○○○○
Connections - Nexus ●○○○○
Familiar ●●●○○ Black Cat
Salary ●●○○○
Savant ●○○○○
Sifu ●●○○○ Jubilant Lion of the Sky

Attack Values

Attacks
Base Values
Join Battle 12 (6)
Dodge DV (Unarmored) 4
Dodge DV (Armored) 4
Mobility Penalty 0
Fatigue 0
Join War -
Weapon Spd. Acc. Dmg. Def. Rate Rng. Att. Tags
Punch 5 +1(8) 3B +2(5) 3 -- 0 N, M
Kick 5 +0(7) 5B -2 (3) 2 -- 0 N, M
Clinch 6 +0(7) 3B +0 1 -- 0 N, M
Starmetal Reaver Diaklave 4 +5(13) +7L(10L) +1(5) 3 -- 5 --
Perfect Slashing Sword 4 +2(9) +4L(7L) +2(5) 2 -- 0 --

Social Combat

Base Values Attacks
Join Debate 6
Dodge MDV 6
Weapon Speed Honesty Honesty MDV Deception Deception MDV Rate
Presence 4 6 3 7 4 2
Performance 6 6 3 7 4 1
Investigation 5 5 3 6 3 2

Equipment & Holdings

Item Value Description
Starmetal Reaver Daiklave ●●○○○
Perfect Slashing Sword -